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Boon947

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вт Фев 13, 2024 22:20   Тeмa: New Horizons v23.0710.a discussion thread

I don't remember the details, as I haven't played in a long time,
but there are various files in the 'save' folder.

However, since I was never given access to the NH source code,
I can't fix the savegame itself.
Boon947

Ответов: 7
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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Ср Янв 17, 2024 17:12   Тeмa: New Horizons v23.0710.a discussion thread

Abszero писал(а):
I keep getting a crash in my game when I hit end turn.

Erf, that looks like a corrupted game state Sad
Do you have the previous savegame?
Boon947

Ответов: 7
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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пн Ноя 20, 2023 2:37   Тeмa: New Horizons v23.0710.a discussion thread

Good catch, wortkarg.
No idea how this slipped through Sad
I'm not going to make a new release for that issue alone.

People wanting to fix it:
Open en/Text/Skill.txt and fix line 125.

Regards
Boon947

Ответов: 7
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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вт Ноя 07, 2023 10:33   Тeмa: New Horizons v23.0710.a discussion thread

Thanks Emre.
Everyone's enthusiasm for this awesome game is great motivation to keep translating every new release Wink
I've automated many of the steps required, thus it's not that much work.
https://github.com/Boon947/eador/commits/master
Regards
Boon947

Ответов: 12
Просмотров: 10640
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вт Ноя 07, 2023 3:13   Тeмa: "Эадор. Новые горизонты" 23.0710

Note:
A few lesser-known (to me) virus detection programs have flagged the binary:
https://www.virustotal.com/gui/file/870cbdce431670f19666e5c134d6860c51fad6cd1b45d05e99260789d328a13a

Does anyone care to look into this?
Boon947

Ответов: 12
Просмотров: 10640
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вт Ноя 07, 2023 3:09   Тeмa: "Эадор. Новые горизонты" 23.0710

Post bug reports, comments, suggestions, improvements, etc for the v23.0710.a version.
Download from https://eador.com/B2/viewtopic.php?t=4723
 ζ Тема ζ: New Horizons v23.0710.a
Boon947

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вт Ноя 07, 2023 3:03   Тeмa: New Horizons v23.0710.a

Hello Eador fans,

New Horizons v23.0710.a is available here:
http://eador.online.fr/New_Horizons_23.0710.a.zip

This release is stand-alone, in other words:
Unzip anywhere, double-click the executable, and start playing Wink

Post bug reports, comments, suggestions, improvements, etc to the v23.0710.a discussion thread.
https://eador.com/B2/viewtopic.php?t=4724

IMPORTANT NOTE

In previous versions, I would edit Eador.cfg manually for the release.
This time, I have kept the original configuration, so remember to tweak Eador.cfg
In particular, some of you might want to set Windowed to 0 (the default is 1)

Regards.
Boon947

Ответов: 12
Просмотров: 10640
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Окт 20, 2023 19:45   Тeмa: "Эадор. Новые горизонты" 23.0710

Hello everyone,
Long time no see...
There are 230 segments to translate, thus 3-5 hours of work.
I should be able to publish the result before November.
Regards
Boon947

Ответов: 8
Просмотров: 6289
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Чт Фев 02, 2023 16:04   Тeмa: Re: dwarf

Pisushax писал(а):
There is a dwarf unit that goes to siege mode and does nothing at the beginning of the fight until he dies

This is unlikely to be a translation issue.
Can someone confirm it happens in the original version?
Is Jazz aware of the issue?

Regards
Boon947

Ответов: 20
Просмотров: 14490
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Dec 23, 2022 12:45   Тeмa: New Horizons v22.0630.a

Boon947 писал(а):
By my estimate, there is about 3-6 hours of work required (only 80 segments).

It's a Christmas miracle: New Horizons v22.0630.a has been released Smile

https://eador.com/B2/viewtopic.php?t=4697
https://eador.com/B2/viewtopic.php?t=4698

Have fun!
Boon947

Ответов: 8
Просмотров: 6289
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Dec 23, 2022 12:40   Тeмa: New Horizons v22.0630.a discussion thread

Post bug reports, comments, suggestions, improvements, etc for the v22.0630.a version.
Download from https://eador.com/B2/viewtopic.php?t=4697
 ζ Тема ζ: New Horizons v22.0630.a
Boon947

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Просмотров: 9022
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Dec 23, 2022 12:37   Тeмa: New Horizons v22.0630.a

Hello Eador fans,

Just in time for Christmas Smile

New Horizons v22.0630.a is available here:
http://eador.online.fr/New_Horizons_22.0630.a.zip

This release is stand-alone, in other words:
Unzip anywhere, double-click the executable, and start playing Wink

Post bug reports, comments, suggestions, improvements, etc to the v22.0630.a discussion thread.
https://eador.com/B2/viewtopic.php?t=4698

IMPORTANT NOTE

In previous versions, I would edit Eador.cfg manually for the release.
This time, I have kept the original configuration, so remember to tweak Eador.cfg
In particular, some of you might want to set Windowed to 0 (the default is 1)

Regards.
Boon947

Ответов: 20
Просмотров: 14490
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Сб Ноя 19, 2022 19:14   Тeмa: New Horizons v21.0630_f01.a discussion thread

Emre писал(а):
There is a new version released;
http://eador.com/B2/viewtopic.php?p=339345#339345
I don't know [how much new text was added] but it would be much appreciated if anyone cares to translate.

By my estimate, there is about 3-6 hours of work required (only 80 segments).
Not making promises, but I might be able to do it before December.
Regards
Boon947

Ответов: 20
Просмотров: 14490
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Сб Ноя 19, 2022 18:49   Тeмa: Re: double shot and armor piercing

Pisushax писал(а):
I really enjoy the new patch you made but there are a few things I would love to be back where they where

Hello Pisushax,
Are you talking about "New Horizons v21.0630_f01.a" or a different version?

Pisushax писал(а):
first, you guys nerfed archer significantly by disabling armor piercing and double shots not working together he used to be a dragon slaughter, and now it struggles to kill dragons even at high levels other huge beasts as well
is there any way to edit game files so it works like previous versions? which file and what should have changed??

Are you talking about the hero or a regular unit?
To be clear, the game mechanics are discussed in the Russian part of the forum.
Here, we mostly discuss the translation errors I introduce Wink

Pisushax писал(а):
second, there used to be a cheat engine table for the earlier versions where you could reveal the map and see what resources you have around you I can't find something similar for this version and I fail to make one myself. do you guys know something about this one
in the new version, I really struggle with finding resources, especially the four main ones some of them are really far I would love to see at least these four essential resources (redwood, iron, mandrake, and horses) be close to my castle (maximum 4 provinces distance to the castle)

Try pinging Kzinch in this thread:
https://eador.com/B2/viewtopic.php?t=4635

Regards
Boon947

Ответов: 20
Просмотров: 14490
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Чт Фев 03, 2022 21:32   Тeмa: New Horizons v21.0630_f01.a discussion thread

jamotide писал(а):
-The spell "Enchanted weapon" (Level 3 mass blessing) says "Increases all types of attacks to all friendly units by 1."
This sounds like it if it was a debuff. I would replace it with "attacks of all friendly units".

Good catch. Fix will be included if I ever do one more translation.

I don't think the "Battle Gryphons" issue is related to translation.

Regards.
 ζ Тема ζ: Eador Genesis GNU/Linux port
Boon947

Ответов: 35
Просмотров: 43894
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Ср Янв 19, 2022 19:14   Тeмa: Eador Genesis GNU/Linux port

Hello misz_hawk,

Here's your save in the Astral BEFORE you attack the current shard:
http://eador.online.fr/game0.cmp
(Turn 22 in the Astral)

Your Shard save is up to Turn 72, that's a lot of work to throw away!
If you can finish the shard (on Windows, or in wine) then I can convert your next Astral save.

Or you can convert it yourself:
https://github.com/Boon947/eador/commit/ae1265636080

Regards.
 ζ Тема ζ: Eador Genesis GNU/Linux port
Boon947

Ответов: 35
Просмотров: 43894
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вт Янв 18, 2022 1:57   Тeмa: Eador Genesis GNU/Linux port

misz_hawk,
(Just to be sure) are you aware that it is possible to play the Windows binary on Linux, using wine64?
Maybe, like NovHak, you prefer a native application?

If you want to convert your campaign savegame for the native app, you'll have to conquer the current shard,
and exit while in the Astral.

Regards.
 ζ Тема ζ: Eador Genesis GNU/Linux port
Boon947

Ответов: 35
Просмотров: 43894
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пн Янв 17, 2022 4:21   Тeмa: Eador Genesis GNU/Linux port

I used several magic constants, so I'm not sure how useful it might be.
Any comments before I push it to github?

Код:
#include <allegro>

#define CMP_PFX_32 12628
#define CMP_PFX_64 12632
#define PLAYER_32 4148
#define PLAYER_64 4160
#define SHARD_32 212
#define SHARD_64 224
#define MASK_32 28
#define MASK_64 40
#define TUTORIAL 288

int main(int argc, char **argv)
{
   char buf[12800];

   if (argc != 3)
      return 1;

   PACKFILE *in  = pack_fopen(argv[1], F_READ_PACKED);
   PACKFILE *out = pack_fopen(argv[2], F_WRITE_PACKED);

   if (!in || !out)
      return 2;

   if (pack_getc(in) != 'o' || pack_getc(in) != 'k' || pack_getc(in) != 2)
      return 3;

   pack_fwrite("ok\002", 3, out);

   pack_fread (buf, CMP_PFX_32, in);
   memset(buf + CMP_PFX_32, 0, CMP_PFX_64 - CMP_PFX_32);
   pack_fwrite(buf, CMP_PFX_64, out);

   int shard_count = ((int *)buf)[3];

   for (int i = 0; i < 33; ++i)
   {
      pack_fread (buf, PLAYER_32, in);
      memset(buf + PLAYER_32 - 8, 0, PLAYER_64 - PLAYER_32 + 8);
      pack_fwrite(buf, PLAYER_64, out);
   }

   for (int i = 0; i < shard_count; ++i)
   {
      pack_fread (buf, SHARD_32, in);
      memset(buf + SHARD_32 - 12, 0, SHARD_64 - SHARD_32 + 12);
      pack_fwrite(buf, SHARD_64, out);

      pack_fread (buf, MASK_32, in);
      memset(buf + MASK_32 - 12, 0, MASK_64 - MASK_32 + 12);
      pack_fwrite(buf, MASK_64, out);
   }

   pack_fread (buf, TUTORIAL, in);
   pack_fwrite(buf, TUTORIAL, out);

   pack_fclose(in);
   pack_fclose(out);

   return 0;
}

Regards.
 ζ Тема ζ: Eador Genesis GNU/Linux port
Boon947

Ответов: 35
Просмотров: 43894
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пн Янв 17, 2022 3:14   Тeмa: Eador Genesis GNU/Linux port

NovHak писал(а):
Boon947 писал(а):
I see two options.
1) compile a 32-bit executable
2) make a compatibility layer for loading save games

Imho, we've reached a point where 32-bit programs should be avoided whenever possible : in the future, it may become increasingly difficult to run them. On the other hand, I feel adding a layer that detects Windows savegames may bring additional bugs to Eador on Linux. Ultimately, the solution would be to have a 64-bit build of Eador on Windows, but that doesn't solve misz_hawk's current problem... maybe a separate 32-bit to 64-bit savegame conversion utility? Or maybe even better, a utility that works both ways, 32->64 and 64->32?

Another advantage of the utility solution is that maybe it could be open source, so that people could improve it or create other utilities from it, and possibly port it to Windows, which could prove useful if Eador on Windows becomes 64-bit in the future.

But honestly, that's only my opinion and I don't have this problem, since I don't intend to run Eador games across platforms.

Building a 32-bit executable is not as straight-forward as I had first thought:
I would need to find 32-bit versions of the libraries (or build them myself).
Plus, the new 32-bit executable would not be able to read 64-bit savegames.

A version that works both ways might have been possible (with a little work)
*if* I had anticipated the need, and changed the format version. Doh!

In the end, we're on the same page: I wrote a 32->64 conversion util Smile

It only works when the player is in the Astral, because there's much less info
to save (so less info to convert).

misz_hawk, would that work for you?

Regards.
 ζ Тема ζ: Eador Genesis GNU/Linux port
Boon947

Ответов: 35
Просмотров: 43894
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Янв 14, 2022 22:26   Тeмa: Eador Genesis GNU/Linux port

I think I see the problem.
On Linux, I built a 64-bit executable.
But on Windows, it's a 32-bit executable.
The format of structs is not compatible between the two binaries.
(If you loaded a Linux save game on Windows, Windows binary would probably crash)

I see two options.
1) compile a 32-bit executable
2) make a compatibility layer for loading save games

What do you think?

Regards.
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