ζ Фopум ζ: The Capitol
Добавлено: Чт Dec 06, 2012 3:23
Тeмa: Impressions of "Eador. The Genesis" game
Well I've finally finished the bloody tutorial (What would I do with my life if I didn't have every territory at 70% explored status, at the very least? I mean really, what kind of man would I be?)
*spoilers follow*
First of all, I was kinda bummed my hero unit didn't follow me. Second, the story 'twist' was awesome - "Oh, right, what we told you so far is not true, you're actually a demigod. ... Why are you looking at me like that?" I dig the sense of humor. Anyway, I'm gonna make this into a question as well: Are there ways, later on, to transfer heroes between the shards? At least a single hero? Please?
Right, next... A game that takes place on a level of 'universe' (awesome level selector, and I think it's gonna be even more later on,) 'world,' individual bits of the world via exploration AND a battlefield. Nice. Very nice. That combined with the fact that not every encounter needs to be hostile and negotiation can be an option at times is awesome. And... Well, I can just see myself playing more and more of this towards a total and complete addiction. Oh, and to finish this up with a question: Are you people still working on the network portion of the game, or is repeatedly clicking 'unacceptable' not going to do anything?