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anl93

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пн Мая 20, 2024 19:40   Тeмa: New Release: New Horizons 24.0106

Any news?
Still waiting.

Google Translate Changelog:


***GRAPHICS***
A warrior who has the ability to choose a development path now has a corresponding reminder symbol on his squad icon. A warrior who has the ability to improve and has a sufficient level for this now has a corresponding reminder symbol on his squad icon. The icon for the "General Acceleration" spell has been fixed. The icon for the “Summon Wolves” spell has been adjusted.

***CHANGES***

1. Guard troops and guards “Adventurers” now has “Tolerance” for each warrior in the composition. For Devil and Acheron, Soul Steal has been increased by 5 (to 10 and 15, respectively). Acheron has added the "Blood of Demons" spell and the "Dark Replenishment" ability. The Devil can gain the Dark Replenishment ability. A medium who has chosen the Path of Fortitude can learn the spell “Summon Wolf” (from level 7). The crossbowman has the ability “Throw March” (from the start), the ranged attack is increased (5->6). Gvorn can now gain a special ranged attack (at level 13). The content of the stone golem has been adjusted (gold 18->38, crystals 20->12).

2. Magic A warrior who dies under the influence of the “Dark Pact” spell will never be able to turn into an acheron. The Blessed Circle spell can now drop as loot again; the mechanics of its work have been adjusted. The "Create Golem" spell has had its crystal cost reduced (50->35). The spell “Summon the Contemplator” has had its crystal cost reduced (45->35). The cost of the "Summon Wolves" spell has been increased (crystals 4->18, stamina 1->4).
The Magic Fang spell is no longer a lock spell, but now increases all attack types by +2 (instead of +1). Instead, the spell “Summon Wolf” has been returned.
The Eternal Light spell now reduces all attack types by 2 (instead of 1), armor and resistance by 1, and deals 4 damage per turn (instead of 2).
The "Magic Flow" spell has had its effects on types of creatures removed (now it affects everyone - it heals friendly creatures, damages enemy ones) regardless of possible immunity to magic. Spell power modifier adjusted (200->150).

3. Items
The parameters of the Moon Bracelet have been adjusted (summon power 2->4, summon range 0->2).
When attacking, the melee durability of ranged weapons and arrows no longer decreases.

4. Heroes
All subclasses of the main hero class “Scout” are able to restore some of the durability of their arrows in their inventory after a battle.
Marksman and Sniper's "extra shot" now costs 4 additional stamina instead of 5 (3).
The sniper received the ability "Hunter's Thrill" (when killing an enemy with a ranged attack, he gets a second turn).
Marksman and Sniper now use more than half of their accuracy when using Extra Shot, which is reduced normally when using this ability.
Marksmanship now increases accuracy by +1/+2/+1/+2/+2 and ammo capacity by +2/+1/+2/+1/+2 (instead of +1 at each ability level).
Leader and Authority now increase the morale of their respective troops by 4 instead of 5.
The Knight of Darkness now has Soul Drain 6 instead of Soul Drain 3.
The Death Knight no longer has Soul Drain 8, but has gained the Bloodsucker 35% ability.
When hired, a wizard can again receive the “Summon Wolf” spell.
"Collecting Trophies" now adds an additional +1/+1/+1/+2/+2 stamina.
The initiative bonus for the General and Marshal has been removed.

5. Other
The hero’s sabotage “Panic” now has half the effect on animals.
Medals received by random warriors of the site guard and provincial guard units can now be issued more correctly, excluding the receipt of “inappropriate” medals (the option is turned on and off in Eador.cfg, by default the check is turned off). The same applies to hiring local heroes (in nonhuman provinces).
Undead can now be healed in the garrison of the ancestral castle if the School of Necromancy is built (the higher the level, the faster the healing).


***CORRECTIONS***

Errors and typos have been corrected, algorithms have been adjusted.
AI can now use mass summons correctly.
Fixed the "Armor Thinning" icon for the Garros Cleaver.
Fixed auto combat against elves.
anl93

Ответов: 4
Просмотров: 6337
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Апр 05, 2024 22:52   Тeмa: New Release: New Horizons 24.0106

i will restart this gem surely.
anl93

Ответов: 12
Просмотров: 10432
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Сб Ноя 18, 2023 23:37   Тeмa: not launching

game is not launching on my computer
anl93

Ответов: 4
Просмотров: 6008
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Ср Мар 03, 2021 21:57   Тeмa: Please Explain Eador.cfg parameters

Boon947 писал(а):
Hello anl93,

Which options are you wondering about?

The original release notes are here:
https://translate.google.com/translate?hl=en&sl=ru&tl=en&u=http%3A%2F%2Feador.com%2FB2%2Fviewtopic.php%3Fp%3D327723

Jazz писал(а):
In the configuration file, the setting of the depth of thinking of the move for the AI has been made (0 - "by eye", 1 - an approximate calculation, 2 - the most accurate calculation).
I recommend putting "2" at the beginning of the game, and when the AI ​​move becomes long, switch to "1". I recommend setting "0" only for beginners.


Regards.


Hello Boon947;

Refresh delay (min 5, default 20): 10
Poll mouse delay (min 2, default 25): 5
Keyboard delay (default 300): 150
Antiblink Delay (default 1, max 10): 0

AI Hold Line (0 - not use/1 - use, default 1): 1
AI turn depth (0 - light/1 - medium/2 - high, default 1): 2 (I learnt this now thanks.)

Max illustration (default 251, max 300): 300
Max herb (default 112, max 150): 150

Thanksi thats much of it to ask Very Happy
anl93

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вс Янв 31, 2021 20:46   Тeмa: Is it possible to increase number of province buildings?

Its require coding i believe, because 3 building per province hard-coded in .exe file.
I came to this conclusion while tweaking game with cheat engine although i may be wrong.
anl93

Ответов: 4
Просмотров: 6008
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Чт Янв 28, 2021 9:33   Тeмa: Please Explain Eador.cfg parameters

Can someone expain : ***ADDITIONAL SETTINGS*** on .cfg file.
Preferably Boon947.
I accidently made fights faster while trying to make cursor faster.

Edit: Also i noticed smart ai has been removed.
Is it fixed or tweaked?
Does AI still cheat?

Thanks.
anl93

Ответов: 7
Просмотров: 7342
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Сб Ноя 14, 2020 0:16   Тeмa: Made Cheat Engine Table for 2.90

Updated for New Horizons 20.0614.a

https://fearlessrevolution.com/viewtopic.php?f=4&t=9427&p=164957#p164957
anl93

Ответов: 0
Просмотров: 5012
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Ноя 13, 2020 19:54   Тeмa: Can someone expain : ***ADDITIONAL SETTINGS***

As title says:
Can someone expain : ***ADDITIONAL SETTINGS*** on .cfg file.
Preferably Boon947.
We love you.
Embarassed

Edit: Also i noticed smart ai has been removed.
Is it fixed or tweaked?
Does AI still cheat?

Thanks.
anl93

Ответов: 7
Просмотров: 7342
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пн Июн 01, 2020 1:17   Тeмa: Re: hello there

donschmiddy писал(а):
So i am a complete retard when it comes to the cheatengine. I downloaded the engine + the table because i am at a shard at turn 20 sth and my opponent is rocking a fully decked out level 20 commander army with 3 level 29 spearmen. I worked through the tutorials and i still do not get jack shit. Can someone, anyone really, help me with that? I know it is propably going to be very easy and i feel stupid for asking. But i am looking at the cheatengine with the tables open+eador running and i have no idea what i should do. Please help me. All i need is a guide on how to create a simple item in the treasury and i am good to go.


Use :
https://fearlessrevolution.com/viewtopic.php?f=4&t=9427

just launch the game and open the table.
Change any value you want.
 ζ Тема ζ: Campaign difficulty
anl93

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пн Июн 01, 2020 1:09   Тeмa: Campaign difficulty

wortkarg писал(а):
It's a known issue, many people complain about that. The new beta contains some tweaking to prevent this from happening, but it's only a beta and hence not translated. The workaround with CampDiff.var (or difficulty.var) can help until then.


Waiting forward to see.
anl93

Ответов: 7
Просмотров: 7342
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вс Dec 15, 2019 13:25   Тeмa: Made Cheat Engine Table for 2.90

https://fearlessrevolution.com/viewtopic.php?f=4&t=9427
anl93

Ответов: 51
Просмотров: 34319
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Ср Авг 28, 2019 20:50   Тeмa: New Horizons v2.90 discussion thread

when is the ETA of next version of New Horizons?
anl93

Ответов: 7
Просмотров: 7342
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вс Мая 12, 2019 23:07   Тeмa: Made Cheat Engine Table for 2.90

http://fearlessrevolution.com/viewtopic.php?f=4&t=1516

You can edit empire stats, Hero stats, Unit stats, perks, levelups, spells, medals and treasury items.
You can give your heroes units and spells that normally you cannot get.
Have a nice day.
anl93

Ответов: 6
Просмотров: 3471
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Сб Мая 04, 2019 1:46   Тeмa: Smart AI: Should i set to "0" or "1"

LucidTactics писал(а):
I actually have the same issue. In my .cfg its set to zero, but the enemy rolls up with a lvl 30 hero and maxed out army reasonably early - far earlier than i could have gotten it even if everything went my way. (Think i was lvl 11 at the time)

Wasn't an issue for me until i upgraded to 2.9


i played a bit with it set to 1 and results was far better (i saw enemy heroes dying in the hands of neutral province guards)
i played without fog just to test it.

i believe next version will fix most things and questions like ai and some translation (text) issues.
Also if you try with AI set to 1 can you share your experience here?
anl93

Ответов: 6
Просмотров: 3471
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Ср Мая 01, 2019 10:42   Тeмa: Smart AI: Should i set to "0" or "1"

as the title says:
i want a minimum cheating ai, and in forum here we can turn off the smart ai but it is already set to "0"
i played a little and i feel like "1 " is acctually Off. so sshould i set to 1 or stay on 0?
Thank you.
anl93

Ответов: 51
Просмотров: 34319
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пн Апр 29, 2019 0:54   Тeмa: New Horizons v2.90 discussion thread

any progress on mod?
2.9 seems to better than Imperium. It's suprising.
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