ζ Фopум ζ: The Guild of Craftsmen
Добавлено: Чт Авг 27, 2015 9:56
Тeмa: Wizards in New Horizons on Overlord difficulty
I never play on overlord difficulty though. I play on expert. I usually hit second ring around turn 30. could be faster if I there's lots of easy dungeon in home/first ring. Warrior usually the fastest to reach second ring, then commander, scout is a little bit slower unless you find decent bow . wizard as first usually my slowest hero to expand (or its just because I'm not very good using wizard). Its better if you experiment with other class as first hero and compare them yourself.
IMO, I personally think wizard class overall improved in NH. they add lots of new spellls. some is very useful for wizard. But of course, because they nerf some low tier spells, it can be more challenging for first hero, but I find my second (or third) hero wizard grow faster in NH.
mostly the balance is about to nerfing some overpowered class and improving some useless class in vanilla.
some major balancing from other class in NH compare to vanilla:
- warriors lost their round attack when learning combat lvl 5. its now only available to chieftain lvl 20. that makes pure warriors become less deadly before lvl 20.
- double attack will have less armor penetration and lose armor piercing. archery skill damage is also reduced. that makes dragon hunting with lvl 14-15 archer become harder.
- nerfing astral energy mainly affect commander class. since they usually use astral energy to make their strongest units act twice at early games. Now I depend on heroism and that make less choice of tier 2 spells.
- Most lvl 10 wizard class is improved. Necromancers have stronger and more troops. battlemages shoot harder and druids entangle. archmage is nerfed though.