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pitagora

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вт Фев 27, 2018 20:26   Тeмa: How do I edit the fixed_skills client to choose a skill?

what i meant to say is that after loading the .exe file in a # editor i dont understand anything.
how can i mod it if i dont know how to read?
pitagora

Ответов: 11
Просмотров: 5147
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пн Фев 26, 2018 23:42   Тeмa: How do I edit the fixed_skills client to choose a skill?

how can i read the # numbers?
i mean how did you know that those numbers are related to wizard first skill?
i also want to make some mod, but dont know how to do this part.
pitagora

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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Чт Мар 02, 2017 2:08   Тeмa: New Horizons v2.70 discussion thread

can anyone post the changelog for the new version?
 ζ Тема ζ: Genesis Modding questions
pitagora

Ответов: 56
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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Фев 12, 2016 9:57   Тeмa: Genesis Modding questions

can someone explain some labels in quest.var?
i understand most of it, except under objectives. can't seem to be able to modify the scrolls quests.
what are indexes param an so forth for?
 ζ Тема ζ: Genesis Modding questions
pitagora

Ответов: 56
Просмотров: 24157
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Чт Фев 11, 2016 23:18   Тeмa: Genesis Modding questions

are the bonuses in inner_build.var cumulative or they get replaced with the new bonus from the next building upgrade?
ex: crystal, reduces hero hire cost. if i change the last building from the tree only that one matters? the others before it are overwrote with the last one?
 ζ Тема ζ: Genesis Modding questions
pitagora

Ответов: 56
Просмотров: 24157
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Ср Фев 10, 2016 21:31   Тeмa: Genesis Modding questions

Arkitekt писал(а):
build_group.var


thanks. but now i have other problems: limited slots for units, limited slots for spells, and limited slots for shop in castle.

is there any way to change any of these things?
introduce a scroll or something is possible in this game for inventory or other shops?
or maybe i can delete some items made available(like workshop o forge which are junk later in the game) when i build a certain buildings(like master blacksmith or any other trade building)?
 ζ Тема ζ: Genesis Modding questions
pitagora

Ответов: 56
Просмотров: 24157
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вс Фев 07, 2016 23:20   Тeмa: Genesis Modding questions

i see that in new horizon there where added some buildings upgrades. how did they limit the buildings build for the trade quarter(item selling building)?
is there a way to remove the limit of buildings build per level?
i cant seem to find in any var files, maybe i missed something?
 ζ Тема ζ: Genesis Modding questions
pitagora

Ответов: 56
Просмотров: 24157
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Сб Мар 01, 2014 15:39   Тeмa: Genesis Modding questions

how can i increase the drop rate of items?
and where are the schematics? they drop very rare and couldn't find them in the item list
also how can i make a schematic building to become a building that i can build as many times i want, like granary, mill sawmill and others?
 ζ Тема ζ: Genesis Modding questions
pitagora

Ответов: 56
Просмотров: 24157
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Ср Фев 26, 2014 0:41   Тeмa: Genesis Modding questions

how can i increase the buildings in provinces above 3 then?
 ζ Тема ζ: New Horizons release discussion
pitagora

Ответов: 93
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Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Ср Фев 26, 2014 0:39   Тeмa: New Horizons release discussion

can you make it so that we can build more than 3 in provinces?
 ζ Тема ζ: Genesis Modding questions
pitagora

Ответов: 56
Просмотров: 24157
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Чт Окт 24, 2013 16:30   Тeмa: Genesis Modding questions

then how about this:
make a new building that has all other buildings' bonuses included and the same applies to the price.
 ζ Тема ζ: Genesis Modding questions
pitagora

Ответов: 56
Просмотров: 24157
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Пт Окт 18, 2013 12:21   Тeмa: Genesis Modding questions

if i make all buildings in province upgradable will all bonuses stack?
like you do with granary and mall, if it is it's like you have all buildings on only 1 slot.
 ζ Тема ζ: Genesis Modding questions
pitagora

Ответов: 56
Просмотров: 24157
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Вт Сен 17, 2013 21:33   Тeмa: Genesis Modding questions

how do i modify the .exe?
 ζ Тема ζ: Genesis Modding questions
pitagora

Ответов: 56
Просмотров: 24157
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Чт Сен 12, 2013 14:43   Тeмa: Genesis Modding questions

well i would like to add more levels for heroes and units, and add more slots for a province, so i can build more than 3 buildings
 ζ Тема ζ: Genesis Modding questions
pitagora

Ответов: 56
Просмотров: 24157
Сообщениеζ Фopум ζ: The Guild of Craftsmen The Guild of Craftsmen   Добавлено: Чт Сен 05, 2013 14:45   Тeмa: Genesis Modding questions

would be nice to know
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