Добавлено: Пт Dec 05, 2014 17:54
Заголовок сообщения:
No, just written down for fixing later, so still have to do it. Got some paid work this afternoon. I'll use your suggestion.
If you've got small tasks like that, such a improving one-liners, I'm glad to help (unless you want to do them yourself, of course).
Thanks, Boon, but I always also have to amend the TM database, and I do that at the same time as I change the game files. In fact, that takes up more time, especially with the large files like the units and dialogs.
I don't quite understand the workflow. Say there are 100 sentences that need "improvement" (aka rewriting). Even if you have to update your database, doesn't it reduce the workload if someone else translates 3 or 4 sentences?
It did when we had a high and straightforward workload, like the translation of all those units and dialogs, that's why I created the spreadsheet at the time. At this point it doesn't. I don't have a 100 sentences lined up, but each time just a handfull of changes and small fixes, often in different files. It's labour intensive to make those changes and put them into a patch, but it won't help to delegate.
All I can say is: if you see another case like the one you spotted, either improve it and let me know, so I can implement it, or just let me know and I'll improve and implement it.
And of course it then might happen that actions overlap, like the report on the casino, which I had in fact already applied in the latest patch.
Or later, when you've got your own system set up at github, you can make changes and upload them there, and I'll have the occasional look and implement the necessary changes in the TM and the released patches.