Добавлено: Пт Сен 06, 2013 13:24
Заголовок сообщения:
Found a pretty serious bug. The game locking "next unit" icon on the province map from the first english release version is still included. This thread describes it:
http://www.gog.com/forum/eador_series/odd_icon_locking_my_game
Updating to 1.4a did not fix it. But copying the dialog.var (517KB) from the latest english version over the new horizons one fixes it. This bug happens when an enemy master does a morale ritual in one of your provinces. Here is the savegame of the turn before it, I included the dialog.var that fixes it:
https://dl.dropboxusercontent.com/u/65881684/iconlock.zip
Obviously it's not for permanent use since it misses all the new dialogue.
This is the event from the fixed dialog.var (517KB):
/1135 Ðèòóàë Ñìåðòåëüíûé óæàñ
Window: 2;
Bitmap: 106;
Text: #Suddenly the province of %s is thrown into a panic. People are going mad with fear, throwing the province into unrest. The unnatural fear has affected the military too - morale of the soldiers is significantly decreased.#
Answer1: This is the enemy's schemes!;
Answer2: Bloody cowards!;#####
This is the event from the new horizons dialog.var (629KB):
/1135 Ðèòóàë Ñìåðòåëüíûé óæàñ
Window: 106;
Bitmap: 81;
Text: #Suddenly the province of %s is thrown into a panic. People are going mad with fear, throwing the province into unrest. The unnatural fear has affected the military too - morale of the soldiers is significantly decreased.#
Answer1: This is the enemy's schemes!;
Answer2: Bloody cowards!;#####
Now I replaced the windows: and bitmap: to their original values in the new horizons mod and that seems to fix it as well. But since I know nothing about these files I am not sure if that breaks other stuff.