Добавлено: Пт Ноя 14, 2014 15:29
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Looks good to me. So you're working on var these days?
Yes, as announced, I have left doing the translations of the unit texts for now, so great that you can spend some time on that.
I've done most of the var files, still the 6 largest to be processed. I got some regular work to do first though, have to pay the bills after all.
But that should be done in a day or so, then the Eador project will continue.
Once finished with all the var files, which should still take me a couple of days I think, I'll start debugging, which I haven't done at all yet, already having noticed that some texts were not displaying right, which is inevitable I guess. It's quite easy to forget a # or ; here and there, and one missing character at the start of a file creates errors in all entries that come after it. At least, that's what I think happens. I assume all individual entries are separated by their numbers and delineated by certain characters, like # and ; Please correct me if I'm wrong.
Anyway, (hopefully) after successful debugging, I will substitute the cyrillic menu items for the ones I created. I'll still have to replace the cyrillic Delete button somehow. I think that's the only other "image" used in the whole game, containing cyrillic text, right? I haven't had time to look at it yet, but I assume it's pretty straightforward. If somebody could point me in the right direction for that, that would be great. No sense having to reinvent the wheel.
Then after all that, if necessary, I'll complete the remaining unit translations and check the rest, insert these into the unit text, and that should be it then, time for the release...