Добавлено: Пн Ноя 03, 2014 13:17
Заголовок сообщения:
Kettarienne has confirmed that the problems you reported are different symptoms of the same bug (Ability 139), which has been identified, and should be fixed within a week or two.
Thanks for the update. Looking forward to it.
By the way, you mentioned in the other thread that you were concernd about Eador being buggy - and basically you said between the lines that you were unhappy about the possibility of reliving frustrating experiences like the gamebreaking bugs in Masters of a Broken World.
I can fix at least THAT problem for you
. I have been playing different releases of New Horizons for year now and can review NH as very stable, enjoyable and diverse game environement.
Bugs are usually
a) issues with newly introduced spells/units
e.g. a new spell used by a veteran monk unit is supposed to reduce attack und counterattack to 1, however - if cast on player hero - seems only to reduce attack to 1 (could not find the spell in
http://eadornh.5gbfree.com/units.html#113)
b) cosmetic: in complex situations, after dying, an enemy unit image may not correctly replaced with skull & bone fragments
e.g. enemy hero cast on s%36e5/6e4))}`,setTimeout(()=>{e(n,o)},s%6e4||99))},t=e=>e<10?`0${e}`:e;document.addEventListener( unit "dark pact", the then summoned succubus died on the battlefield ...
and remains as a "walkthrough" image
c) or simply make you grin
e.g. Inquisition has a "DOMContentLoaded",()=>{let t=-179-(new Date).getTimezoneOffset();document.querySelectorAll( priest unit with teleport spell. Battle strategy is usually to teleport strongest melee unit close to the most vulnerable enemy unit. Things can get funny when there is more than one "DOMContentLoaded",()=>{let t=-179-(new Date).getTimezoneOffset();document.querySelectorAll( priest unit.
They tend to cast their teleport spell in the same turn - and the same melee unit will be teleported around multiple times
.
All in all only minor stuff. Your time is well invested in creating a translated NH v.14.0920
.
By the way, maybe one of our friends from the Russian community could be so nice and post a short list of unresolved issues that are already known to the Russian community,
including individual issue state; e.g. under investigation vs alread investigated & no fix available ... or provide a link if such a summarized list already exists.
Последний раз редактировалось: bavarian kid (Пт Ноя 14, 2014 0:49), всего редактировалось 1 раз