Any news on the shaman totem bug? It's really, really frustrating to not even be able to take on a single orc shaman without the threat of a crash to desktop hanging over my head. I just had one crash on the second turn of combat when a totem tried to cast stone spikes.
That whole totem thing has been a massive pain from the day it was introduced. It seemed to have been fixed, but now it's broken again.
Also: the demo for my own company's new game is out! Download it for free from dreamingdoor.net, if you want to. I'm pretty proud of it.
Any news on the shaman totem bug? It's really, really frustrating to not even be able to take on a single orc shaman without the threat of a crash to desktop hanging over my head. I just had one crash on the second turn of combat when a totem tried to cast stone spikes.
That whole totem thing has been a massive pain from the day it was introduced. It seemed to have been fixed, but now it's broken again.
In the campaign on a shard I am besieging Oinor's home castle. My hero has a total siege strength of 17. But the foritfication level only drops by 1 point. And the progonosis tells that the siege will last 99 turns (or 98 the next turn).
So after the first round of siege the walls dropped down to 99 only and in the next round to 98.
On other shards this problem never occurred so far. The walls dropped by a reasonable amount. So the bug does not seem to occur every time.
Edit: Moving off the castle and getting back there worked. So the siege duration for breaching the wall was then 6 turns.
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